Esport Gambling Is Estimated To Reach $ 14 Billion In 2020, Bringing New Questions To The Burgeoning Medium

Esport Gambling Is Estimated To Reach $ 14 Billion In 2020, Bringing New Questions To The Burgeoning Medium

Everything has closed for the moment for the first time in decades. One of the biggest sudden changes in culture has been easily sport, where teams that once played for an international audience are now stuck with the rest of humanity. Baseball stadiums that would already host rowdy crowds buying liquid beer instead are turned off and strangely silent, football fields have poorly maintained grass, and a lack of football means concussions and trauma cranials for this year are surprisingly weak.Esport Gambling Is Estimated To Reach $ 14 Billion In 2020, Bringing New Questions To The Burgeoning Medium

So you have a massive population of gambling fans with nothing to play for; what is a guy to do?

As ProdegeMR and 2CV discovered in a recent study, it appears they are turning to esports, estimated to be around $ 14 billion in 2020. This is a double increase from 2019, and this is probably an outlier, as physical sports are temporarily canceled. 2CV estimates, however, the long-term growth of e-sport as a whole, around 644 million viewers worldwide in 2020, although sudden short-term growth is likely to break these numbers.